FUTURESCAPE PRODUCTIONS
Futurescape was a small third-party developer, so I was able to really experience some of the mechanics of game creation up close.  I created 3D art (which included modeling, mapping and animation), conceptual drawings, and storyboard art while I was there.  The software I used was Animation Master and D-Paint.  In addition I used a good old fashioned pencil.  
NUCLEAR RUSH
DOUBLE HELIX
CARNAGE
Click on titles to go to the art samples.
AIRLOCK
RELENTLESS
All artwork in this section is copyright FUTURESCAPE PRODUCTIONS